In "How to Talk About Yourself on Dates," a commenter named Al asked about an article on frame control - examples and advanced/detailed technique:
“One future article I would love to see is a more advanced and detailed article on frame control. I have read a forum thread by you on advanced frame control which was beneficial and your frame control article on here but I feel I need more real life examples of adroit frame control to be able to master it myself.
To put it in to context this last month I have just been focused on reading conversation articles on here as this has been my little "month of conversation" (convenient you slip this article in before the end of the month!) and I found the most valuable article of yours was the annotated example of a conversation you would have. Personally, i find learning by imitating helps initially for all game-related things before i stamp my own persona on how these are used so such an article would be fantastic.
Frame control's a neat topic, and an important one - persuasion and communication is a central point of human existence, and if you want to stay in control and have things go your way, you've got to be good at it - not just at winning debates, but at getting people to see things your way.
That's what frame control really is - it's painting the picture in a way that not only speaks to you, but to everyone who's looking at it... your "opponent" included.
Here, we'll be taking a deeper look at frame control than we have before, and it's a look chock full of examples to get you thinking about things in the most intuitive way possible.